![]() ![]() Take the wrench downstairs to the fireplace opposite the front door and unscrew the bolts holding up the grate. Once you get an opportunity, crouch walk up behind him, take the wrench and move away silently but quickly. This is easiest to do with creaky floorboards that he comes and investigates. To do that, you need to lure Mr Peterson somewhere and steal the wrench from his belt loop. Then go through the trapdoor in the next room.įrom this library room, your goal is to get downstairs and unlock the front door of the museum to escape. Now with the door open, use the handle you took from the monster hand on the lever to the painting in front of you after you’ve snipped the cobwebs. Once you’ve done the four numbers you know, you can twist the final, orange, spinner all the way around until it’s the right number. So if I wanted to change it to 5 on the front, I’d twist it to 1 on the back and so on. An easy way I used to remember what was showing at the front was to count back four from the number I wanted. The lock is facing backwards as you look at it, so go around the corner to view it as the code would be from the outside. Now, use the scissors on the lock to cut the cobwebs, then change the four numbers you know to the correct setting. Then purple is 5 and green is 7 on the board game on the floor. Red is 0 on the alarm clock, for example. If you look around the room you can see four of the five numbers hidden in different places. On the cage door is a multi-coloured lock. We’ll go over each of them in order so you can solve the mystery in your own time.įirst, when you wake up in the cage, look around and take the lever from the monster hand and the scissors from the bedside table. You can break the task of escaping the museum in Hello Neighbor 2 into three main parts: ![]() Manage cookie settings How to escape the museum in Hello Neighbor 2 To see this content please enable targeting cookies.
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